Ultimate FPS is the premier first person framework for Unity, featuring procedural motion of first person controllers, cameras and weapons. It generates super smooth and natural animations in realtime based on player input and external physics forces.
Thousands of hours of work has gone into the design, programming and testing of the system, and hundreds of parameters can be used to manipulate the camera and weapon model, allowing for a vast range of complex, realtime-generated behaviors. Tweaking is fun and often yields cool and unexpected results.
Ultimate FPS can be used as a cornerstone for a new FPS, but great effort has also been put into keeping it modular, so you should be able to pick it apart and use bits and pieces of it in your existing systems.
Features at a glance
- Physics-based camera & weapon animation: Breathe life into melee weapons, guns, cockpits and more
- Mouse smoothing & acceleration: No more jerky input!
- Camera shakes, earthquakes, shockwaves, boss stomping, impacts!
- NEW - Unity 5 Ready
- NEW - Full Body Awareness: with Mecanim-animated player bodies and ragdolls
- NEW - Throwing Weapon support, and Grenades with explosion cover support
- NEW - Pain HUD with directional damage indicator and blood spatter
- NEW - AAA quality Weapons: Pistol, AssaultRifle, Shotgun, Grenade
- Demolition! Handle with care or things will go boom!
- Ladder System
- Interaction System for doors, platforms, triggers, switches, grabbing throwing stuff.
- Spawnpoint System
- A flexible Inventory & Pickup System
- Advanced Moving Platform support
- Jaw-dropping Slow Motion mode!
- Melee System
- Input Manager for keyboard, mouse & joystick, allows re-binding controls at runtime[/B]
- Supports Unity Pro Image FX
- Tons of High-quality Art!
- Full, very well-commented C# source
- Detailed, 200 page Online Manual with lots of tutorials
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