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22.08.2015, 10:20 | |
Ещё одно китайское MMORPG + multiplayer Start : 1. Download KBEngine(a MMOG engine of server): Download(KBEngine): https://github.com/kbengine/kbengine/releases/latest Build(KBEngine): http://www.kbengine.org/docs/build.html Installation(KBEngine): http://www.kbengine.org/docs/installation.html 2. Use git to get the plugin(client) and demo-assets(server): In the kbengine_unity3d_demo directory: * Git command: git submodule update --init --remote * Or use TortoiseGit(menu): TortoiseGit -> Submodule Update: * Or manually get the plugin(client) and demo-assets(server) Download plugin(client): https://github.com/kbengine/kbengine_unity3d_plugins/archive/master.zip unzip and copy to "Assets/plugins/kbengine/kbengine_unity3d_plugins" Download demo-assets(server): https://github.com/kbengine/kbengine_demos_assets/releases/latest unzip and copy to "kbengine/" (The root directory server engine, such as $KBE_ROOT) 3. Copy "kbengine_unity3d_demo\kbengine_demos_assets" to "kbengine\" root directory Configure Demo(Optional): Change the login address: kbengine_unity3d_demo\Scripts\kbe_scripts\clientapp.cs -> ip Start the Servers: Ensure that the "kbengine_unity3d_demo\kbengine_demos_assets" has been copied to the "kbengine\" directory Check the startup status: Start server: Linux: (More: http://www.kbengine.org/docs/startup_shutdown.html) Start the Client: Directly start(U3DEditor or Executable file). Navmesh-navigation(Optional): The server to use recastnavigation navigation. Generation Navmeshs: | |
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